jannal 2015-02-09
个人开发的手游服务器,现在开源出来,觉得好用就拿去用吧!后面会陆续更新维护。
项目地址:https://github.com/coder-leehui/lightning4j
一个基于Netty网络库的java服务端轻量级开发框架,用于快速开发手游,页游等服务端程序,使用WebSocket通信协议,支持mysql,redis,连接池,全局定时任务,心跳检测,可配置逻辑处理线程等,使用简单,部署方便。
新建一个maven project或在已有project中新建一个maven module,编辑pom.xml中的依赖包:
<dependencies>
<dependency>
<groupId>netty</groupId>
<artifactId>netty</artifactId>
<version>4.0.25.Final</version>
</dependency>
<dependency>
<groupId>mysql</groupId>
<artifactId>mysql-connector-java</artifactId>
<version>5.1.30</version>
</dependency>
<dependency>
<groupId>redis.clients</groupId>
<artifactId>jedis</artifactId>
<version>2.4.0</version>
</dependency>
<dependency>
<groupId>c3p0</groupId>
<artifactId>c3p0</artifactId>
<version>0.9.1.2</version>
</dependency>
<dependency>
<groupId>org.slf4j</groupId>
<artifactId>slf4j-log4j12</artifactId>
<version>1.7.6</version>
</dependency>
<dependency>
<groupId>log4j</groupId>
<artifactId>log4j</artifactId>
<version>1.2.17</version>
</dependency>
<dependency>
<groupId>dom4j</groupId>
<artifactId>dom4j</artifactId>
<version>1.6.1</version>
</dependency>
<dependency>
<groupId>org.mybatis</groupId>
<artifactId>mybatis</artifactId>
<version>3.2.3</version>
</dependency>
<dependency>
<groupId>junit</groupId>
<artifactId>junit</artifactId>
<version>4.11</version>
<scope>test</scope>
</dependency>
<dependency>
<groupId>com.alibaba</groupId>
<artifactId>fastjson</artifactId>
<version>1.1.41</version>
</dependency>
<dependency>
<groupId>com.hql</groupId>
<artifactId>lightning4j</artifactId>
<version>1.0.0</version>
</dependency>
</dependencies>ServerInit.getInstance().initConfPath("conf");启动代码示例:
public class Server {
public void run() throws Exception {
ServerInit.getInstance().initConfPath("conf");
ServerInit.getInstance().initLog4j();
ServerInit.getInstance().initGameWorkers();
GameBoss.getInstance().boot(new GameUpProcessor() {
@Override
public void process(GameUpBuffer buffer) {
GameWorkerManager.getInstance().pushDataToWorker(buffer);
}
});
}
public static void main(String[] args) throws Exception {
GameHandlerManager.getInstance().register(HandlerTest.class, "test");
GameHandlerManager.getInstance().register(DisconnectHandlerTest.class, "onDisconnect");
new Server().run();
}
}Apache License Version 2.0 see http://www.apache.org/licenses/LICENSE-2.0.html