数据库工具开发 2012-03-29
需要unity3d3.5pro版本,所以先确认自己用的是不是下载地址:http://game.ceeger.com/forum/read.php?tid=870(经测试好用)
安装mysql-connector-net我装的是6.0.3下载地址:
安装mono,官网地址http://www.go-mono.com/mono-downloads/download.html我下的是2.10.8
复制文件
Mono-2.10.8\lib\mono\gac\System.Drawing\4.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll
Mono-2.10.8\lib\mono\gac\System.Data\2.0.0.0__b77a5c561934e089\System.Data.dll
C:\ProgramFiles(x86)\MySQL\MySQLConnectorNet6.0.3\Assemblies\MySql.Data.dll
复制到Assets目录里(就是项目工程目录,找不到拖出去TJJTDS)
没mysql的,下载XAMPP进行安装,我的版本是1.7.4度娘搜索XAMPP很多,就不给地址了。安装时记得把mysql选上。
确保mysql可以运行,打开浏览器,输入地址:http://127.0.0.1/phpmyadmin/
修改root密码123
添加库文件test
添加表unity3d
字段User_IDAUTO_INCREMENT
User_Namechar(10)
User_Sexchar(10)
随便添几条数据。
也可以使用管理工具,推荐HeidiSQL
之后可以使用下面这个PHP脚本测试下是否能连接成功。
使用方法,进入目录D:\xampp\htdocs\xampp建立PHP文件,1.php
<?php
$con = mysql_connect("127.0.0.1","root","123");
if (!$con)
{
die('Could not connect: ' . mysql_error());
}
?>然后通过http://127.0.0.1/xampp/1.php如果什么都不显示,就对了。
配置结束,下面是代码:
建立C#脚本:CMySql.cs代码如下
using UnityEngine;
using System;
using System.Collections;
using System.Data;
using MySql.Data.MySqlClient;
public class CMySql : MonoBehaviour {
// Global variables
public static MySqlConnection dbConnection;//Just like MyConn.conn in StoryTools before
static string host = "127.0.0.1";
static string id = "root";
static string pwd = "123";
static string database = "test";
static string result = "";
private string strCommand = "Select * from unity3d ORDER BY id;";
public static DataSet MyObj;
void OnGUI()
{
host = GUILayout.TextField( host, 200, GUILayout.Width(200));
id = GUILayout.TextField( id, 200, GUILayout.Width(200));
pwd = GUILayout.TextField( pwd, 200, GUILayout.Width(200));
if(GUILayout.Button("Test"))
{
string connectionString = string.Format("Server = {0}; Database = {1}; User ID = {2}; Password =
{3};",host,database,id,pwd);
openSqlConnection(connectionString);
MyObj = GetDataSet(strCommand);
}
GUILayout.Label(result);
}
// On quit
public static void OnApplicationQuit() {
closeSqlConnection();
}
// Connect to database
private static void openSqlConnection(string connectionString) {
dbConnection = new MySqlConnection(connectionString);
dbConnection.Open();
result = dbConnection.ServerVersion;
//Debug.Log("Connected to database."+result);
}
// Disconnect from database
private static void closeSqlConnection() {
dbConnection.Close();
dbConnection = null;
//Debug.Log("Disconnected from database."+result);
}
// MySQL Query
public static void doQuery(string sqlQuery) {
IDbCommand dbCommand = dbConnection.CreateCommand();
dbCommand.CommandText = sqlQuery;
IDataReader reader = dbCommand.ExecuteReader();
reader.Close();
reader = null;
dbCommand.Dispose();
dbCommand = null;
}
#region Get DataSet
public DataSet GetDataSet(string sqlString)
{
//string sql = UnicodeAndANSI.UnicodeAndANSI.UnicodeToUtf8(sqlString);
DataSet ds = new DataSet();
try
{
MySqlDataAdapter da = new MySqlDataAdapter(sqlString, dbConnection);
da.Fill(ds);
}
catch (Exception ee)
{
throw new Exception("SQL:" + sqlString + "\n" + ee.Message.ToString());
}
return ds;
}
#endregion
}建立C#脚本:DataBaseTest.cs代码如下
using UnityEngine;
using System;
using System.Collections;
using System.Data;
public class DataBaseTest : MonoBehaviour {
public GUISkin myGUISkin = new GUISkin();
string strID = "";
string strName = "";
string strSex = "";
int Index = 1;
// Use this for initialization
void Start () {
}
void OnGUI()
{
GUI.skin = myGUISkin;
if (GUI.Button(new Rect(100,320,100,100),"Click Me"))
{
foreach(DataRow dr in CMySql.MyObj.Tables[0].Rows)
{
if (Index.ToString() == dr["ID"].ToString())
{
strID = dr["User_ID"].ToString();
strName = dr["User_Name"].ToString();
strSex = dr["User_Sex"].ToString();
break;
}
}
Index++;
if(Index > 5)
{
Index = 1;
}
}
GUI.Label(new Rect(320,100,150,70),"DataBaseTest");
GUI.Label(new Rect(300,210,150,70),strID);
GUI.Label(new Rect(300,320,150,70),strName);
GUI.Label(new Rect(300,430,150,70),strSex);
}
}建立GameObject
建立完GameObject後將上面兩個腳本掛上去,如果有建立GUISkin,記得指定GUISkin
執行
執行後先按Test按鈕來連接數據庫,然後再按"ClickMe"來顯示數據庫內的內容