蜗牛慢爬的李成广 2019-12-28
算法(Algorithm):STL算法主要由头文件<algorithm>,<numeric>和<functional>组成
<algorithm> 比较、交换、查找、遍历、复制、修改、反转、排序、合并等等算法
<numeric> 只包括几个在序列上进行数学运算的模板函数,加法、乘法等
<functional> 定义了一些模板类,用于声明函数对象
查找算法:
_FwdIt adjacent_find(_FwdIt _First, _FwdIt _Last) //查找标志范围内一对相邻重复元素,如果找到返回指向第一个元素迭代器,未找到返回迭代器等于_Last
inline void _adjacent_find()
{
vector<int> vecInt;
vecInt.push_back(1);
vecInt.push_back(3);
vecInt.push_back(2);
vecInt.push_back(2);
vecInt.push_back(5);
vector<int>::iterator it = adjacent_find(vecInt.begin(), vecInt.end());
if(it != vecInt.end())
{
cout<<"ok,Find"<<endl; //cout
}else
{
cout<<"Error,NotFind"<<endl;
}
list<int> listInt;
listInt.push_back(1);
listInt.push_back(3);
listInt.push_back(2);
listInt.push_back(1);
listInt.push_back(2);
list<int>::iterator itList = adjacent_find(listInt.begin(), listInt.end());
if(itList != listInt.end())
{
cout<<"ok,Find"<<endl;
}else
{
cout<<"Error,NotFind"<<endl; //cout
}
getchar();
}adjacent_find()
bool binary_search(_FwdIt _First, _FwdIt _Last, const _Ty& _Val) //在有序序列中查找val,找到返回ture.注意:无序序列中,不可使用
inline void _binary_search()
{
vector<int> vecInt;
vecInt.push_back(1);
vecInt.push_back(3);
vecInt.push_back(5);
vecInt.push_back(7);
vecInt.push_back(9);
bool bFind = binary_search(vecInt.begin(), vecInt.end(), 3); //bFind = true
bool bFind_1 = binary_search(vecInt.begin(), vecInt.end(), 8); //bFind_1 = false
getchar();
};binary_search
count(_InIt _First, _InIt _Last, const _Ty& _Val) //在有序序列中查找val,返回相同元素个数
inline void _count()
{
vector<int> vecInt;
vecInt.push_back(1);
vecInt.push_back(2);
vecInt.push_back(2);
vecInt.push_back(4);
vecInt.push_back(2);
int nCount = count(vecInt.begin(), vecInt.end(), 2); //nCount = 3
int nCount_1 = count(vecInt.begin(), vecInt.end(), 6); //nCount = 0
getchar();
}count
count_if(_InIt _First, _InIt _Last, _Pr _Pred) //与_count()功能相同,不同在于统计条件使用函数对象进行判断
bool GreaterEqualThree(int nNum)
{
if(nNum >=3)
{
return true;
}else
{
return false;
}
}
inline void _count_if()
{
vector<int> vecInt;
vecInt.push_back(1);
vecInt.push_back(2);
vecInt.push_back(2);
vecInt.push_back(4);
vecInt.push_back(2);
vecInt.push_back(5);
//统计vecInt中元素值大于等于3的元素个数
int nCount = count_if(vecInt.begin(), vecInt.end(), GreaterEqualThree); //nCount=2
getchar();
}count_if
iterator find(_InIt _First, _InIt _Last, const _Ty& _Val) //在标志范围内的元素进行查找val,返回找到的第一个元素迭代器
inline void _find()
{
vector<int> vecInt;
vecInt.push_back(1);
vecInt.push_back(2);
vecInt.push_back(2);
vecInt.push_back(4);
vecInt.push_back(2);
vecInt.push_back(5);
vector<int>::iterator it = find(vecInt.begin(), vecInt.end(),2);
getchar();
}find()
iterator find_if(_InIt _First, _InIt _Last, _Pr _Pred) //与_find()功能相同,不同在于查找条件使用函数对象进行判断
bool GreaterThree(int nNum)
{
if(nNum > 3)
{
return true;
}else
{
return false;
}
}
inline void _find_if()
{
vector<int> vecInt;
vecInt.push_back(1);
vecInt.push_back(2);
vecInt.push_back(2);
vecInt.push_back(4);
vecInt.push_back(2);
vecInt.push_back(5);
//查找大于3的第一个迭代器
vector<int>::iterator it = find_if(vecInt.begin(), vecInt.end(),GreaterThree);
getchar();
}find_if()
排序算法:
_OutIt merge(_InIt1 _First1, _InIt1 _Last1,_InIt2 _First2, _InIt2 _Last2, _OutIt _Dest) //合并二个容器中的元素到Dest容器中
注意:Dest容器需要设置足够大的空间用于存储新元素
inline void _merge()
{
vector<int> vecIntA;
vecIntA.push_back(1);
vecIntA.push_back(3);
vecIntA.push_back(5);
vecIntA.push_back(7);
vecIntA.push_back(9);
vector<int> vecIntB;
vecIntB.push_back(2);
vecIntB.push_back(4);
vecIntB.push_back(6);
vecIntB.push_back(8);
vector<int> vecInResult;
vecInResult.resize(9); //设置大小用足容合并过的新元素
merge(vecIntA.begin(), vecIntA.end(), vecIntB.begin(), vecIntB.end(), vecInResult.begin());
vector<int>::iterator it = vecInResult.begin();
for (it; it!=vecInResult.end(); ++it)
{
cout<<*it<<" ";
}
//1 2 3 4 5 6 7 8 9
getchar();
}merge()
void sort(_RanIt _First, _RanIt _Last)
void sort(_RanIt _First, _RanIt _Last, _Pr _Pred)
class CStudent
{
public:
CStudent(int nID, string strName)
{
this->m_nID = nID;
this->m_strName = strName;
}
~CStudent(){}
public:
int m_nID;
string m_strName;
};
bool Compare(CStudent &stu1, CStudent &stu2)
{
return stu1.m_nID<stu2.m_nID;
}
inline void _sort()
{
vector<int> vecIntA;
vecIntA.push_back(3);
vecIntA.push_back(2);
vecIntA.push_back(1);
vecIntA.push_back(5);
vecIntA.push_back(7);
sort(vecIntA.begin(), vecIntA.end());
vector<int>::iterator it = vecIntA.begin();
for (it; it!=vecIntA.end(); ++it)
{
cout<<*it<<" ";
}
//1 2 3 5 7
cout<<endl;
vector<CStudent> vecStu;
vecStu.push_back(CStudent(2,"老二"));
vecStu.push_back(CStudent(1,"老大"));
vecStu.push_back(CStudent(3,"老三"));
vecStu.push_back(CStudent(4,"老四"));
sort(vecStu.begin(), vecStu.end(), Compare);
vector<CStudent>::iterator itVecStu = vecStu.begin();
for (itVecStu; itVecStu!=vecStu.end(); ++itVecStu)
{
cout<<itVecStu->m_nID<<":"<<itVecStu->m_strName.c_str()<<endl;
}
/*
1:老大
2:老二
3:老三
4:老四*/
getchar();
}sort
void random_shuffle(_RanIt _First, _RanIt _Last) //对容器中的元素使用随机排序, 注意:使用前需要设置随机种子srand(time(0));
inline void _random_shuffle()
{
vector<int> vecIntA;
vecIntA.push_back(1);
vecIntA.push_back(2);
vecIntA.push_back(3);
vecIntA.push_back(4);
vecIntA.push_back(5);
srand((unsigned int)time(0)); //设置个随机种子
random_shuffle(vecIntA.begin(), vecIntA.end());
getchar();
}random_shuffle()
拷贝和替换算法 :
_OutIt copy(_InIt _First, _InIt _Last,_OutIt _Dest) //把源容器中的元素复制到Dest容器中
注意:Dest容器需要设置足够大的空间用于存储新元素
inline void _copy()
{
vector<int> vecIntA;
vecIntA.push_back(3);
vecIntA.push_back(2);
vecIntA.push_back(1);
vecIntA.push_back(5);
vecIntA.push_back(7);
vector<int> vecIntB;
vecIntB.resize(vecIntA.size());
copy(vecIntA.begin(), vecIntA.end(), vecIntB.begin());
vector<int>::iterator it = vecIntB.begin();
for (it; it!=vecIntB.end(); ++it)
{
cout<<*it<<" ";
}
getchar();
}copy()
void replace(_FwdIt _First, _FwdIt _Last,const _Ty& _Oldval, const _Ty& _Newval) //用新的元素替换容器中指定元素
inline void _replace()
{
vector<int> vecIntA;
vecIntA.push_back(3);
vecIntA.push_back(2);
vecIntA.push_back(2);
vecIntA.push_back(2);
vecIntA.push_back(7);
//把容器中所有元素为2的替换为8
replace(vecIntA.begin(), vecIntA.end(), 2, 8);
vector<int>::iterator it = vecIntA.begin();
for (it; it!=vecIntA.end(); ++it)
{
cout<<*it<<" ";
}
//3 8 8 8 7
getchar();
}replace()
void replace_if(_FwdIt _First, _FwdIt _Last, _Pr _Pred, const _Ty& _Val) //与_replace()功能相同,不同在于替换条件使用函数对象进行判断
bool GreaterEqualTwo(int nNum)
{
if(nNum >= 2)
{
return true;
}
return false;
}
inline void _replace_if()
{
vector<int> vecIntA;
vecIntA.push_back(3);
vecIntA.push_back(1);
vecIntA.push_back(1);
vecIntA.push_back(1);
vecIntA.push_back(7);
//把容器中所有>=2的元素替换为8
replace_if(vecIntA.begin(), vecIntA.end(),GreaterEqualTwo,8);
vector<int>::iterator it = vecIntA.begin();
for (it; it!=vecIntA.end(); ++it)
{
cout<<*it<<" ";
}
//8 1 1 1 8
getchar();
}replace_if()
void fill(_FwdIt _First, _FwdIt _Last, const _Ty& _Val) //与replace()单一替换不同,fill可以批量替换容器中所有的元素
inline void _fill()
{
vector<int> vecIntA;
vecIntA.push_back(3);
vecIntA.push_back(2);
vecIntA.push_back(2);
vecIntA.push_back(2);
vecIntA.push_back(7);
fill(vecIntA.begin(), vecIntA.end(), 0);
getchar();
}fill()
void swap(vector<_Ty, _Alloc>& _Left, vector<_Ty, _Alloc>& _Right) //把二个容器进行交换,注意:交换后容器的size和resize都会发生改变
inline void _swap()
{
vector<int> vecIntA;
vecIntA.push_back(3);
vecIntA.push_back(2);
vecIntA.push_back(1);
vecIntA.push_back(5);
vecIntA.push_back(7);
vector<int> vecIntB;
swap(vecIntA,vecIntB);
vector<int>::iterator itA = vecIntA.begin();
vector<int>::iterator itB = vecIntB.begin();
cout<<"vecIntA"<<endl;
for (itA; itA!=vecIntA.end(); ++itA)
{
cout<<*itA<<" ";
}
cout<<"vecIntB"<<endl;
for (itB; itB!=vecIntB.end(); ++itB)
{
cout<<*itB<<" ";
}
getchar();
}swap()
算术算法:
int accumulate(_InIt _First, _InIt _Last, _Ty _Val) //把指定范围内元素进行相加,最后再把结果加上Val,返回最终的结果
inline void _accumulate()
{
vector<int> vecIntA;
vecIntA.push_back(1);
vecIntA.push_back(3);
vecIntA.push_back(5);
vecIntA.push_back(7);
vecIntA.push_back(9);
int nTotal = accumulate(vecIntA.begin(), vecIntA.end(), 100); //125
getchar();
}accumulate()
集合算法:
_OutIt set_union(_InIt1 _First1, _InIt1 _Last1,_InIt2 _First2, _InIt2 _Last2, _OutIt _Dest) //二个容器并集后赋值给新容器,新容器中包含二个容器中所有元素,但是不会包含重复相同的部份.resize剩余部份以默认值0填充
注意:Dest容器需要设置足够大的空间用于存储新元素
inline void set_union()
{
vector<int> vecIntA;
vecIntA.push_back(1);
vecIntA.push_back(3);
vecIntA.push_back(5);
vecIntA.push_back(7);
vecIntA.push_back(9);
vector<int> vecIntB;
vecIntB.push_back(1);
vecIntB.push_back(3);
vecIntB.push_back(5);
vecIntB.push_back(6);
vecIntB.push_back(8);
vector<int> vecIntC;
vecIntC.resize(10);
set_union(vecIntA.begin(), vecIntA.end(), vecIntB.begin(), vecIntB.end(), vecIntC.begin());
for (size_t i = 0; i<vecIntC.size(); ++i)
{
cout<<vecIntC[i]<<" ";
}
//1 3 5 6 7 8 9 0 0 0
getchar();
}set_union
_OutIt set_intersection(_InIt1 _First1, _InIt1 _Last1,_InIt2 _First2, _InIt2 _Last2, _OutIt _Dest) //二个容器交集赋值给新容器,新容器中仅包含二个容器中相同的部份,resize剩余部份以默认值0填充
inline void set_intersection()
{
vector<int> vecIntA;
vecIntA.push_back(1);
vecIntA.push_back(3);
vecIntA.push_back(5);
vecIntA.push_back(7);
vecIntA.push_back(9);
vector<int> vecIntB;
vecIntB.push_back(1);
vecIntB.push_back(3);
vecIntB.push_back(5);
vecIntB.push_back(6);
vecIntB.push_back(8);
vector<int> vecIntC;
vecIntC.resize(10);
set_intersection(vecIntA.begin(), vecIntA.end(), vecIntB.begin(), vecIntB.end(), vecIntC.begin());
for (size_t i = 0; i<vecIntC.size(); ++i)
{
cout<<vecIntC[i]<<" ";
}
//1 3 5 0 0 0 0 0 0 0
getchar();
}set_intersection()
_OutIt set_difference(_InIt1 _First1, _InIt1 _Last1,_InIt2 _First2, _InIt2 _Last2,_OutIt _Dest) //二个容器差集赋值给新容器,新容器中仅包含二个容器中不相同部份,resize剩余部份以默认值0填充
inline void set_difference()
{
vector<int> vecIntA;
vecIntA.push_back(1);
vecIntA.push_back(3);
vecIntA.push_back(5);
vecIntA.push_back(7);
vecIntA.push_back(9);
vector<int> vecIntB;
vecIntB.push_back(1);
vecIntB.push_back(3);
vecIntB.push_back(5);
vecIntB.push_back(6);
vecIntB.push_back(8);
vector<int> vecIntC;
vecIntC.resize(10);
set_difference(vecIntA.begin(), vecIntA.end(), vecIntB.begin(), vecIntB.end(), vecIntC.begin());
for (size_t i = 0; i<vecIntC.size(); ++i)
{
cout<<vecIntC[i]<<" ";
}
//7 9 0 0 0 0 0 0 0 0
getchar();
};set_difference()
遍历算法:
_Fn1 for_each(_InIt _First, _InIt _Last, _Fn1 _Func) //根据函数对象进行遍历容器
void ShowOut(const int &item)
{
cout<<item<<" ";
}
inline void _for_each()
{
int nArray[] = {0,1,2,3,4};
vector<int> vecInt(nArray, nArray+5);
for_each(vecInt.begin(), vecInt.end(), ShowOut);
getchar();
}for_each()
_OutIt transform(_InIt _First, _InIt _Last,_OutIt _Dest, _Fn1 _Func) //根据函数对象进行遍历容器,可以通过函数对象返回的值对容器中的元素进行修改
int AddOne(const int &item)
{
return item+1;
}
inline void _transform()
{
int nArray[] = {1,3,5,7,9};
vector<int> vecInt(nArray, nArray+5);
transform(vecInt.begin(), vecInt.end(), vecInt.begin(), AddOne);
for_each(vecInt.begin(),vecInt.end(),ShowOut);
//2 4 6 8 10
getchar();
};transform