风火一回一生不毁 2011-12-28
<!DOCTYPE html> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> <title>Insert title here</title> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.6.4/jquery.min.js"></script> <style type="text/css"> canvas{ border:1px solid green; } </style> </head> <body> <canvas id="canvas" width="490" height="220"></canvas> <script type="text/javascript"> //BEGIN LIBRARY CODE var canvas = document.getElementById('canvas'); if(typeof G_vmlCanvasManager != 'undefined') { canvas = G_vmlCanvasManager.initElement(canvas); } context = canvas.getContext("2d"); $('#canvas').mousedown(function(e){ var mouseX = e.pageX - this.offsetLeft; var mouseY = e.pageY - this.offsetTop; paint = true; addClick(e.pageX - this.offsetLeft, e.pageY - this.offsetTop); redraw(); }); $('#canvas').mousemove(function(e){ if(paint){ addClick(e.pageX - this.offsetLeft, e.pageY - this.offsetTop, true); redraw(); } }); $('#canvas').mouseup(function(e){ paint = false; }); $('#canvas').mouseleave(function(e){ paint = false; }); var clickX = new Array(); var clickY = new Array(); var clickDrag = new Array(); var paint; function addClick(x, y, dragging) { clickX.push(x); clickY.push(y); clickDrag.push(dragging); } function redraw(){ canvas.width = canvas.width; // Clears the canvas context.strokeStyle = "#df4b26"; context.lineJoin = "round"; context.lineWidth = 5; for(var i=0; i < clickX.length; i++) { context.beginPath(); if(clickDrag[i] && i){ context.moveTo(clickX[i-1], clickY[i-1]); }else{ context.moveTo(clickX[i]-1, clickY[i]); } context.lineTo(clickX[i], clickY[i]); context.closePath(); context.stroke(); } } </script> </body> </html>